Review and Redesign
Exercise
·
Beginner
·
+60XP
·
30 mins
·
Unity Technologies

In this tutorial you will review and implement the feedback that you received from your peers in order to make finals improvements to your game.
1. Receiving Feedback
2. Assignment: Game Build after Playtest
You're in the home stretch – this is your last pre-alpha build.
Most playtests result in a long list of bugs to fix and design choices to tweak. That will be the focus of your efforts this week, but you'll also continue to add content and fix bugs as you journey towards the last milestone in this course – alpha.
That said, if you’re still struggling to get some cool feature working, you’ll need to drastically simplify it or drop it. Pretending you can get it done doesn’t mean that you can, and the goal is still a finished game. You’re going to release it next week in whatever condition it’s in.
When you’ve turned in your build, you’ll be assigned to look at a classmate’s build and do a quick check-in about whether they seem to be on track. And next week, you’ll release your game.
Here are the steps:
- Using your sprint plan, start building.
- Share your build.
- Provide feedback to at least two other course member’s submissions.
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3. What's Next?
In the next module you’ll release your game! You’ll hear from our guests about what it feels like to put a game out into the world and let it go. And you’ll get some ideas about what to do next after this course!
Submission Gallery

Kat Murr Coffee Gallery
Visit the Coffee Gallery on Unity Play: https://play.unity.com/en/games/caec7bc9-dcf8-45d4-beac-ff3364ea265b/kat-murr-coffee-gallery

Construcción del juego después de la prueba de juego
El Equilibrista Version pre-Alfa https://play.unity.com/es/games/11e9d8c1-1fec-42ac-a481-5722f1b84a65/equiilibrista

Bugs Fixed, Build Version 5
Improved scene transitions and light feature. https://thecodeisbugged.itch.io/brain-out-dungeon

High Command
My (probably) completed game.

no my game and so good
i don't want change in my territory or what yet sorry =(

Game Build
Completed game
Crashlands 2D - Final Version after Playtesting
After another month only on this project I did it: All feedbacks from the playtests before are implemented. And I did more: Now a Skill-System is implemented and all levels are overworked that you need all Skills to finish the game with 100 % after doing the mainquest and the side quest.

Spooky Things
Completed game