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    Design Patterns (Unity 6)
Unity Version: 6.0
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Contents
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    tutorial

    Create modular and maintainable code with the observer pattern
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    tutorial

    Develop a modular, flexible codebase with the state programming pattern
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    tutorial

    Use object pooling to boost performance of C# scripts in Unity
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    tutorial

    Build a modular codebase with MVC and MVP programming patterns
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    tutorial

    How to use the factory pattern for object creation at runtime
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    tutorial

    Use the command pattern for flexible and extensible game systems
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    tutorial

    Model-View-ViewModel pattern
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    tutorial

    Strategy pattern
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    tutorial

    Flyweight pattern
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    tutorial

    Dirty flag pattern
  • Course completion details

All content in this course uses:

Unity Version 6.0

Other versions available

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