unit
Polish and Performance
What you will learn
By the end of this project, you will:
- Understand the differences between direct and indirect lighting and how each type affects your scene
- Recognize the differences among baked, real-time, and mixed lighting and the implications of each on runtime performance
- Understand how to use additional Unity lighting features such as Skyboxes, Reflection Probes, and Area Lights
Additional XP earned by completing the unit
+0