unit

Polish and Performance

What you will learn

By the end of this project, you will:

  • Understand the differences between direct and indirect lighting and how each type affects your scene
  • Recognize the differences among baked, real-time, and mixed lighting and the implications of each on runtime performance
  • Understand how to use additional Unity lighting features such as Skyboxes, Reflection Probes, and Area Lights

Additional XP earned by completing the unit

+0