Unity Technologies
Course Overview
This project focuses on the role of the Lighting Artist for Buried Memories: Serekh.
In these tutorials you will:
- Explore how the Lighting Artist interpreted the creative vision for the project
- Review the basic lighting implementation created from the concept art
- Evaluate how the Lighting Artist used HDRP features to deliver cinematic realism
- Review the role of post-processing effects in delivering polish, a key characteristic of high fidelity visuals
- Apply your learning through creative challenges
This project is part of Buried Memories: High Fidelity Game Visuals.
Languages available:
ADDITIONAL XP EARNED BY COMPLETING THE COURSE
+60
TOTAL XP POSSIBLE
90 XP