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Get started with Netcode for GameObjects
Tutorial
·
Beginner
·
+10XP
·
90 mins
·
408
(497)
Unity Technologies
Summary
1. Overview
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2. Before you begin
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3. Set up the NetworkManager component
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4. Create an object to spawn for each connected player
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5. Add your scene to the build
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6. Add remote procedure calls
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7. Test the RPCs
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8. Add a simple user interface
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9. Add basic player movement
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10. Add the HelloWorldPlayer.cs script to the Player prefab
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11. Create a build to test the functionality
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12. Add a NetworkTransform
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13. Summary and review
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