Get started with Netcode for GameObjects

Tutorial

·

Beginner

·

+10XP

·

90 mins

·

(497)

Unity Technologies

Get started with Netcode for GameObjects

1. Overview

2. Before you begin

3. Set up the NetworkManager component

4. Create an object to spawn for each connected player

5. Add your scene to the build

6. Add remote procedure calls

7. Test the RPCs

8. Add a simple user interface

9. Add basic player movement

10. Add the HelloWorldPlayer.cs script to the Player prefab

11. Create a build to test the functionality

12. Add a NetworkTransform

13. Summary and review

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