Project 1: XRI Template walkthrough

CourseIntermediate3h 30m
author

Unity Technologies

Course Overview

In this project, you will explore and expand on the XRI template scene. In this scene, there are stations containing a variety of common VR interactions. These range from simple, grabbable objects to more intricate, comprehensive experiences like a claw machine game.

Your task will be to make a new station in this scene with a couple of custom objects:

A helpful scanner that displays other objects' information and a fun little balloon inflator object.

In order to accomplish this, you will need to inspect the components of the existing objects in the scene and reference the online documentation. Since this is how most developers learn how to program new types of interactions, it will be perfect preparation for work in VR development.

Languages available:

ADDITIONAL XP EARNED BY COMPLETING THE COURSE
+60
TOTAL XP POSSIBLE
100 XP

Educator Resources

Designed for post-secondary and K-12 educators at accredited academic institutions teaching Unity in the classroom, the Unity Educator plan provides you with free access to the same real-time 3D development tools used by professionals to support your students.

Included in this plan are Unity Pro, cloud-based collaboration, cloud build, free Unity assets, and much more!