Scope Check #6: Pooling our resources

Tutorial

Beginner

+0XP

120 mins

15

Unity Technologies

Scope Check #6: Pooling our resources

This week the crew is going to lock down their object pooling to make sure their attacks are ready to be used by the player. While doing this they'll integrate the attack functionality, reload functionality and move towards a minimum viable product.

1. Streamed Live on 05.19.23

Streamed Live on 05.19.23

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