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    Unity C# Survival Guide
Unity Version: 2018.4
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Contents
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    unit
    C# Survival Guide - Quick Tips and Assets
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    C# Survival Guide - Rotations
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    C# Survival Guide - Variables
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    C# Survival Guide - if Statements
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    C# Survival Guide - Switch Statements
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    C# Survival Guide - Loops
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    C# Survival Guide - Arrays
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    C# Survival Guide - Functions and Methods
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    C# Survival Guide - Classes
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    C# Survival Guide - Static Types
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    C# Survival Guide - Properties
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    C# Survival Guide - Namespaces
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    C# Survival Guide - Lists
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    C# Survival Guide - Enums
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    C# Survival Guide - Dictionary
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    C# Survival Guide - Abstract Classes
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    C# Survival Guide - Delegates and Events
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    C# Survival Guide - LINQ
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    C# Survival Guide - Singletons
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    C# Survival Guide - Object Pools
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    C# Survival Guide - Command Pattern
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    tutorial
    Command Pattern - Getting Started
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    tutorial
    Command Pattern - Setup and Implementation
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    tutorial
    Challenge: The Command Manager
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    tutorial
    Command Pattern Testing
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    tutorial
    Command Pattern - Practicals
  • Course completion details

unit

C# Survival Guide - Command Pattern

1 Min

What you will learn

In this project, you will learn about the Command Pattern. You will then go onto setup your own implementation of the command pattern. Lastly, you will learn how to create Rewind and Play Commands.

Additional XP earned by completing the unit

+60

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