Mission

Audio

Learn how to implement audio in Unity by creating a soundscape with ambient audio effects, event-triggered sounds, and special sound effects.

4 Mins

What you will learn

Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about.

In this mission, you will learn how to implement audio effects in Unity by creating a soundscape for an outdoor scene. You’ll create ambient audio effects, trigger sounds with events, and modify sounds with special effects.

By the end of this mission, you’ll be able to:

  • Implement audio in Unity
  • Produce customized results by correctly configuring audio in a scene
  • Create interactive experiences by synthesizing audio experience design principles
  • Refine existing audio in a Unity project
  • Solve accessibility challenges in an audio design

Additional XP earned by completing the unit

+600