Mission
Audio
Learn how to implement audio in Unity by creating a soundscape with ambient audio effects, event-triggered sounds, and special sound effects.
4 Mins
What you will learn
Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about.
In this mission, you will learn how to implement audio effects in Unity by creating a soundscape for an outdoor scene. You’ll create ambient audio effects, trigger sounds with events, and modify sounds with special effects.
By the end of this mission, you’ll be able to:
- Implement audio in Unity
- Produce customized results by correctly configuring audio in a scene
- Create interactive experiences by synthesizing audio experience design principles
- Refine existing audio in a Unity project
- Solve accessibility challenges in an audio design
Additional XP earned by completing the unit
+600