Complete Mission 2 in the Editor
Tutorial
·
foundational
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+10XP
·
125 mins
·
(3999)
Unity Technologies

In this in-editor tutorial series, you'll explore Unity's capabilities by designing a kid's bedroom scene with dynamic elements like a bouncing ball and a tower of blocks.
You'll learn new skills in 3D navigation, object customization, and using Unity's physics system. You’ll also create prefabs, adjust lighting, and capture your scene with a camera.
This foundational knowledge is vital to creating any type of Unity project.
1. Mission overview
In this mission, you’ll create a kid’s room from scratch, including a bouncing ball that knocks over a tower of building blocks.
2. Complete the Mission in the Editor
It’s now time to complete the in-Editor tutorials for this Mission. When you are finished with the tutorials in the Editor, you will be directed back here to Unity Learn where you’ll complete the quiz and earn the XP and badge for the Mission.
Go back to the Unity Editor, follow the in-Editor instructions, and master the 3D Essentials!

3. Completed the in-Editor tutorials? Move on to the quiz!
Have you completed everything required for this Mission, including all of the following in-Editor tutorials?
- 2.1 - Add furniture to the bedroom
- 2.2 - Make a bouncy ball
- 2.3 - Make a tower of prefab blocks
- 2.4 - Configure the background, lighting, and camera
If so, select Mark all complete and continue below to move on the mission checkpoint quiz.