
Submit your final project
Exercise
·
intermediate
·
+60XP
·
60 mins
·
Unity Technologies

In this final checkpoint, you will submit your “Clone with a Twist” project in order to earn your VR Development badge and complete the pathway.
1. Overview
In this final checkpoint, you will submit your Clone with a Twist project in order to earn your VR Development badge and complete the pathway.
2. Submit your project
To complete this mission and earn your VR Development badge, please submit your portfolio project. Sharing is optional, but it’s a great way to get feedback from your fellow learners!
Important: This submission is required to complete the VR Development pathway and receive your badge.
To submit your project, complete the following steps:
1. It may have been quite some time since you initially read the requirements for this project, so take a moment to review the criteria in the Clone with a twist tutorial. Remember, there’s no deadline for submissions; you can take all the time that you need to make sure you’ve met the requirements.
2. Check your published build one final time.
3. Record a video demonstrating your VR project.
4. Add a submission title and description. Include the video recording and the link to your repository or devlog in your submission. If you have additional details to share about your process or the project that you have created, you can share them in the description too.
5. Set who can view your submission:
- Public: Anyone who views this tutorial.
- Private: Just you.
6. Select Save and preview submission.
7. Check your submission preview and then complete the CAPTCHA test and select Submit and continue.
Please login to submit
Submission Gallery
juego final
juwguito final
VR space mission
space simutation in VR
Immersive VR Disaster Response & Training Simulator
The VR Disaster Simulation System is an immersive training tool that prepares users for real-world emergencies like earthquakes, floods, and fires. It creates realistic, high-risk scenarios in a safe virtual environment, helping users practice decision-making, evacuation procedures, and survival skills. With interactive VR scenes, spatial audio, and haptic feedback, trainees learn to stay calm, identify hazards, and take the right actions during critical situations.
Bowling Ball
This Project is made in VR named Bowling Ball, where the Player grab the ball and throw at the pins.
The Halloween Chronicles: An Interactive VR and AI Experience for Meta Quest
Experience Halloween in an immersive VR experience, in an eerie cemetery scenery, with environment aware AI-Assisted avatars, having conversations in real-time (STT & TTS are supported) and helping in solving 3 extraordinary challenges! The "Pumpkin Smash" is the first and an easy task to get the player familiar with the gameplay, in which a witch hat must be worn to unlock magical powers! The "Hacking of the Chest" is the next real challenge, as it requires to use the gear on the player's left hand to hack the chest, unlocking it to find it some goodies! The AI avatar anchored on the gear, helps decrypting a randomly generated password using 3 ciphers, scytale, transposition and null cipher. A specific item is a must to complete the subsequent challenge. The "Candle" challenge, requires to use the item picked up earlier and light the candle to reveal a surprise! Trailer: https://www.youtube.com/watch?v=RWbTZ71-rLw Website at itch.io: https://xr-dev.itch.io/the-halloween-chronicles
VR development
I enjoy to work with unity
Beat Boxer Project
A VR game inspired by Beat Saber, developed using Unity and the XR Interaction Toolkit. Slap the colored cubes to the beat, dodge obstacles, and try to complete the song without missing too many cubes!
VR game
VR game