Autonomously Moving Agents

Project
Intermediate
+60 XP
1 Hour50 Mins
Overview
Live
Summary
In this project you will be working with NavMesh agents to recreate some very popular steering behaviours to create non-player characters that move around independently in a game environment and make choices about their movements based on the location and orientation of the player character.
Project Objective
  • Understand the set of steering behaviours and how to implement them for NPC movement.
  • Develop methods for each of the steering behaviours and apply them to NavMesh agents.
  • Discuss the importance of vector mathematics in programming steering behaviours.
Select your Unity version
Last updated: January 29, 2020
2019.3
2019.2
2019.1
Language
English