Unit 3 - Audio

Quiz

Foundational

+60 XP

10m

Unity Technologies

Unit 3 - Audio thumbnail

This quiz will assess the knowledge and skills you gained over the course of this Unit 3 on Audio.

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Question 1

Which of the following audio formats does Unity support?
Select all correct answers.

Select all correct answers

Question 2

In a scene, you want an audio effect to play as soon as the player walks through a door. You’ve set up a trigger for this to happen, but as soon as you press play to test the experience, the audio plays even though the player is nowhere near the door. What might be the cause of this issue? Select one answer.

Select only one

Question 3

Which of the following assets is an audio clip?

Select only one

Question 4

True or false: The audio clip attached to this Audio Source will repeat over and over again.

Select only one

Question 5

What is the function of an Audio Source? Select one answer.

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Question 6

What is an audio reverb zone in Unity?

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Question 7

In a Unity scene, a moving sound source with the Doppler effect enabled emits a sound while approaching a stationary listener. How would the listener perceive the sound?

Select only one

Question 8

Which of the following statements is true about the audio mixer shown below. Select all correct answers.

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Question 9

You’ve added an Audio Source to your scene of a car alarm going off, and you set the min and max distance appropriately. However, when you test your scene you can hear the car alarm at a high volume even though you’re well out of range. What is most likely to have occurred? Select one answer.

Select only one

Question 10

How many audio listeners should be present in a Unity scene? Select one answer.

Select only one

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To calculate your score, submit your answers to the quiz. A passing score will mark this quiz complete.

Correct answers needed to pass

8/10

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