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3.2 - Optimization

Tutorial
Beginner
+10 XP
1 Hour30 Mins
(232)
Overview
Skills
For Educators
Summary
In this lesson, you will learn about each of the key performance metrics for VR (fps, polycount, and draw calls) and how to ensure these metrics are optimized. By the end of this lesson, your app will be more optimized for performance.
This lesson is part of the Create with VR course.
Select your Unity version
Last updated: February 08, 2024
2022.3
2022.2
2022.1
2021.3
2020.3
Language
English
Overview Video
Overview
3.2 - Optimization
0 Secs
3.2 - Optimization