Best Practices in Iterative Game Design - Live Session
Tutorial
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Beginner
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+0XP
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0 mins
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(8)
Unity Technologies

This session begins with the overarching themes of loops and time that frame our discussion. We shine a light on the multifaceted role of an indie game designer and their many hats. The heart of our talk focuses on the crucial stages of the design process: Structure, Ideation, Prototyping, Communicating, and Testing. Whether you're a seasoned developer or just starting out, you'll walk away with practical tips and strategies to enhance your game development journey.
This session is aimed at:
- Game Designers seeking to enhance their skills through data-driven insights.
- Developers interested in incorporating analytics into their game design process.
- Project Managers aiming to improve project outcomes with data-backed strategies.
- Game Studio Executives looking to increase the market competitiveness of their games.
Languages available:
1. Watch the session
2. Download the .pdf to see a list of useful links mentioned in the video.
GDD:
https://gamedesignskills.com/game-design/document/
https://www.gamedeveloper.com/design/a-gdd-template-for-the-indie-developer
https://github.com/Roobyx/awesome-game-design?tab=readme-ov-file#finished-games-gdds
Playtesting:
Making Your Games Better with Psychology and Playtesting, the Uncharted Way
Playtesting: Avoiding Evil Data
Darkest Dungeon: A Design Postmortem
Case studies:
https://www.facebook.com/fbgaminghome/developers/success-stories?filter=257516644874707
https://www.deconstructoroffun.com/
Books:
https://schellgames.com/art-of-game-design
https://tynansylvester.com/book/
Time (gameplay):
It's About Time: System Design for Mobile Free-to-Play
The Design of Time: Understanding Human Attention and Economies of Engagement
Time (development):
Time IS on Your Side: Personal Time Management Strategies for Crunch
No Time, No Budget, No Problem: Finishing The First Tree
DevOps:
https://itrevolution.com/articles/the-three-ways-principles-underpinning-devops/
Stress-Free Game Development: Powering Up Your Studio With DevOps
Design Best Practices:
Best Practices for fast game design in Unity - Unite LA
https://mobilefreetoplay.com/bible/crafting-strong-core-loop/
Splatoon and Splatoon 2: How to Invent a Stylish Franchise with Global Appeal