Challenge 1: Audio Setup
Tutorial
·
Beginner
·
+10XP
·
15 mins
·
(242)
Unity Technologies
Learn to create audio sources in the Unity Project that are configured to playback during runtime
Languages available:
1. Importing the Post Processing Package
Import the Post Processing Package from the Package Manager (Window > Package Manager)

2. Adding Audio Components
In the LearnLive_Audio_STARTER scene:
- Add an AudioSource to the Car GameObject by selecting it, clicking Add Component, searching for and selecting Audio Source.

- In the Audio Source Component, add the AccelerationLow Audio Clip to the Audio Clip field.

- To add background audio; create a new GameObject called AudioSource_Jazz.

- Add an Audio Source component to the newly created GameObject before setting the Audio Clip to Jazz.
