Challenge 1: Audio Setup

Tutorial

·

Beginner

·

+10XP

·

15 mins

·

(242)

Unity Technologies

Challenge 1: Audio Setup

Learn to create audio sources in the Unity Project that are configured to playback during runtime

Languages available:

1. Importing the Post Processing Package

Import the Post Processing Package from the Package Manager (Window > Package Manager)

2. Adding Audio Components

In the LearnLive_Audio_STARTER scene:

  • Add an AudioSource to the Car GameObject by selecting it, clicking Add Component, searching for and selecting Audio Source.

  • In the Audio Source Component, add the AccelerationLow Audio Clip to the Audio Clip field.

  • To add background audio; create a new GameObject called AudioSource_Jazz.

  • Add an Audio Source component to the newly created GameObject before setting the Audio Clip to Jazz.

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