Challenge 3: Add Reverb Zones to Customize the Environment's Effect on the Audio
Tutorial
·
Beginner
·
+10XP
·
15 mins
·
(105)
Unity Technologies
Learn to create reverb zones and mix the audio to configure a custom audio experience that emulates the physics of real world audio
Languages available:
1. Setting up Reverb Zones
- Create a new Audio Reverb Zone ( Create > Audio > AudioReverbZone) named AudioReverbZone_Underpass and position and scale it under the walkway in the scene.

- With the newly created GameObject selected, change the Reverb Preset to Cave to create an echo type sound for the underpass area.

- Create another AudioReverb Zone named AudioReverbZone_Underwater and position and scale it in the roundabout fountain.

- Configure the Audio Reverb Zone to use the Underwater Reverb Preset.

- Test out these areas in play mode by walking into the Reverb Zones.