Challenge: Configure Lights, Materials, and Post Processing to your project
Tutorial
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Beginner
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+0XP
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15 mins
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(61)
Unity Technologies

The goals of this exercise is to setup lights, configure materials, and customize the look and feel of your scene using Post Processing. For this challenge, you will:
- Add and configure HDRP Lights
- Add and configure HDRP Materials
- Add and configure HDRP Post Processing
Materials
Languages available:
1. Lighting
- Add a spot light to the front of the Tram Car

- Add a spot light to the ceiling lights

- Add a Tube Light to the Light above the doors

2. Materials
- Enhance the glass material using HDRP’s Lit Shader

3. Post Processing

- Add Depth of Field
- Add Tonemapping
- Add Vignette
- Add White Balance