Challenge 1: Create and sculpt a Terrain
Tutorial
·
Beginner
·
+10XP
·
20 mins
·
(225)
Unity Technologies

Based on what you learned in the preceding tutorials, the following exercise is designed to challenge you on creating and sculpting your own terrain.
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1. Before you begin
The purpose of this challenge is take what you learned in the preceding tutorials and create and sculpt your own terrain. We do not provide specific step-by-step instructions to complete the challenge so as you work, if you are struggling with getting through this challenge, check out our live session on "Introduction to Terrain Editor", where a Unity Certified Instructor walked through how to complete this challenge. You can either register for the session if it hasn't aired yet, or watch the recording from the live session.
2. Import the Terrain Package from Package Manager

3. Create a new Terrain (Create > 3D Object > Terrain)

4. Use the Painting tool to raise and lower the terrain
- Start with larger features and add smaller details to create an organic looking terrain

- Select the Main Camera GameObject and position it where the scene will be viewed to keep the end view in mind

- Create a concave terrain to limit the players view.

- Switch textures often to keep an organic appearance

- Use the hotkeys to quickly change size, rotation, and strength.
- S key + Mouse to modify brush size
- A key + Mouse to modify brush strength
- D key + Mouse to modify brush rotation
- Modify the Terrain height until you have a mountainous formation similar to the following image
