
Counting Prototype
Exercise
Beginner
+60XP
120 mins
Unity Technologies

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Counting Prototype by kamian
You move the box left and right to catch as much balls as you can! You get faster when you lose one.
Counting Protottype
My take on the counting protototype.
City constructor
Construction of a city taking into account resource costs.
Arcade Launcher - Counting Prototype
This is my take on the Counting Prototype exercise that's part of Mission 6. I created an Arcade style launcher. Player uses Spacebar to gauge the power of the ball (sphere) into 1 of 4 boxes. Scores are calculated where the closes box near the launch pad is 1, then its 5, then 15, then for the last box which is furthest from the launch pad. There is bounce physics material attached to the ball if you want to attempt trick shots. I've even set a timer, a power gauge, and final score at the end with the ability to restart in the UI. I have also implemented a PIP (Picture in Picture) on the top right to get a small view of the other boxes. It was my first time implementing this in a project, so it was cool to experiment with. Hope you like it.
Coins to the treasure
Hey, here i can write more jaja. - What do i do with all the prefabs or things that i dont use from an asset? - How to full the chest with the coins - How can i, from time to time, put messages with congratulations yo got 1000 coins or whatever Thanks
Guess the Balls
My take on the challenge.