Discovery Workshop: Level up Game Art & Animation

Tutorial

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Beginner

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+10XP

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0 mins

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Unity Technologies

Discovery Workshop: Level up Game Art & Animation

Join SideFX, RADiCAL, and Genies for expert-led sessions. Gain insights into cutting-edge tools and techniques that will level-up your Art, Animation and creativity. Elevate your craft and stay ahead in today's competitive market.

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1. Discovery Workshop: Level up Game Art & Animation

Join SideFX, RADiCAL, and Genies for expert-led sessions. Gain insights into cutting-edge tools and techniques that will level-up your Art, Animation and creativity. Elevate your craft and stay ahead in today's competitive market.


Discovery Workshop: Level up Game Art & Animation


2. The presenters



😎 Real-time MoCap and 3D content design for game animation & prototyping


RADiCAL is a 3D creation platform that simplifies and accelerates every aspect of building and animating in real-time — from motion capture and animation, to scene composition and collaboration. The RADiCAL platform is accessible through any consumer-grade device – directly from your web browser – and integrates seamlessly with Unreal, Maya, Unity, Blender, WebGL, and Replikant, enabling creativity, animation, and design for anyone, anywhere, at massive scale. This presentation will introduce you to RADiCAL's two products, and demo how to use them in a Game Jam setting: - RADiCAL Motion is an AI-powered, markerless, real-time, multiplayer motion capture solution. - RADiCAL Canvas is a web app that simplifies collaborative real-time 3D scene design and prototyping.


😎 Gavan Gravesen, co-founder and CEO @RADiCAL


Gavan Gravesen is the visionary CEO and co-founder of RADiCAL, a pioneering company pushing the boundaries of real-time 3D content creation and motion capture technology.




😎 Enabling Expression with Genies Avatars


As creators, tools should make our lives easier and save time to build the game we envision. With the Genies Starter Pack, we are bringing you aesthetically pleasing avatars that are easy to use! These avatars serve as the introduction to upcoming Genies tools in games and XR - eventually leading to a future where players can bring their avatar across games and experiences and truly represent themselves in the digital world. This session is open to all - from developers to designers! In this session, we'll show you how to import the Starter Pack into Unity, what you can do with it, and get started. By the end of the session, you'll be able to quickly bring avatars into your own projects.


😎 Carl Domingo, Developer Relations @ Genies


With over ten years working in games and technology, Carl truly cares about making technology easy to use and learn. At Genies, he leads their Developer Relations efforts to put Genies Avatars in the hands of developers, leveraging his experience of building programs at Unity and creating technical content at Amazon. When not at work, you can find him still immersed in digital worlds - from new tools and technologies for game development to racing on a simulator through tracks around the world.




😎 Procedural Game Art with Houdini and Unity


Houdini is a 3D procedural software used for modeling, animation, visual effects (VFX), lighting, rendering, and more. This Houdini presentation is for everyone in the game development pipeline - artists, tech artists, animators, VFX artists, and engineers alike. Whether you're a creative force or an engineering powerhouse, understanding the capabilities of Houdini can be a game-changer. You'll discover how this versatile tool empowers artists and tech artists to create stunning procedural art and VFX for games. Engineers and developers will gain insights into how Houdini seamlessly integrates with Unity, opening up new possibilities for streamlined workflows and enhanced collaboration across disciplines. Don't miss this opportunity to unlock the full potential of Houdini and witness firsthand how it can revolutionize your game development process, regardless of your role. Knowledge of 3D is recommended., but not a must. No need to install anything beforehand


😎 Debra Isaac, Sr. Community Mentor @SideFX


Debra Isaac is the Community Mentor at SideFX. With over a decade of experience teaching Houdini, she focuses on community building, education, animation, and emerging technologies. Additionally, she is an Adjunct Professor at Drexel University and is the founder of Houdini.School. Her community building efforts include co-organizing LAHUG (Los Angeles Houdini User Group) and running Houdini Battle. Debra's work aims at getting more artists learning Houdini, to inspire others, and create connections.


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