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    tutorial

    객체 지향 프로그래밍의 캡슐화
Unity Version: 2022.3
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Steps
  • 1 개요
  • 2 캡슐화란?
  • 3 private 변수 및 인스펙터 가시성
  • 4 프로젝트에서 취약한 public 변수 찾기
  • 5 게터와 세터를 사용하여 프로퍼티 생성
  • 6 세터 검증의 필요성 확인
  • 7 지원 필드를 사용하여 프로퍼티 만들기
  • 8 세터 검증을 구현하여 음수 방지
  • 9 요약
  • You finished!

Unity Version 2022.3

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