GetComponent
Tutorial
Beginner
+0XP
5 mins
169
Unity Technologies

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1. GetComponent
UsingOtherComponents
using UnityEngine;
using System.Collections;
public class UsingOtherComponents : MonoBehaviour
{
public GameObject otherGameObject;
private AnotherScript anotherScript;
private YetAnotherScript yetAnotherScript;
private BoxCollider boxCol;
void Awake ()
{
anotherScript = GetComponent<AnotherScript>();
yetAnotherScript = otherGameObject.GetComponent<YetAnotherScript>();
boxCol = otherGameObject.GetComponent<BoxCollider>();
}
void Start ()
{
boxCol.size = new Vector3(3,3,3);
Debug.Log("The player's score is " + anotherScript.playerScore);
Debug.Log("The player has died " + yetAnotherScript.numberOfPlayerDeaths + " times");
}
}AnotherScript
using UnityEngine;
using System.Collections;
public class AnotherScript : MonoBehaviour
{
public int playerScore = 9001;
}YetAnotherScript
using UnityEngine;
using System.Collections;
public class YetAnotherScript : MonoBehaviour
{
public int numberOfPlayerDeaths = 3;
}