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Map materials with textures

Tutorial
Beginner
+10 XP
15 Mins
Overview
Skills
Live
Groups
Summary
Textures are 2D maps that wrap around 3D objects to create variations in color, reflectivity, and other properties. In this tutorial, you’ll learn how textures work, and you’ll begin applying them to objects using materials.
By the end of this tutorial, you'll be able to:
  • Define texture and map as they are used in materials
  • Explain the maps that are configurable on the URP/Lit Shader and their various effects
  • Define UVs
  • Explain how 3D modeling programs are used to create assets for Unity materials
  • Adjust the Base Map of a material using an image
  • Given a collection of texture files, select appropriate maps to simulate a material
Select your Unity version
Last updated: November 24, 2021
2020.3
Language
English
Map materials with textures