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Modeling using Modeling Mode

Tutorial
Intermediate
+10 XP
30 Mins
(32)
Overview
Summary
In UModeler X, a key feature for 3D model editing is the editable mesh. To utilize this feature, you must attach the'UModeler X Editable Mesh component to your GameObject. This addition unlocks various adjustable properties and icons in the Inspector window. UModeler X facilitates the creation and modification of editable meshes through three distinct modes and two specialized editors, enhancing customization of your UModeler X object. Among these, the Modeling Mode is central for mesh editing. This mode is organized into tools with diverse functionalities, properties that offer detailed tool settings, and groups that are composed of related tools. This tutorial will guide you through Modeling Mode, familiarize you with its various tool groups, and demonstrate how to modify a basic model using these tools.
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Last updated: December 05, 2023
2022.3
Language
English
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Modeling using Modeling Mode