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    tutorial

    Optimize realtime lightmaps
Unity Version: 2019.4
Change
Steps
  • 1 Overview
  • 2 Understanding Unity’s unwrapping algorithms
  • 3 Visualizing Charts
  • 4 Unwrapping parameters: Optimize Realtime UVs
  • 5 Unwrapping parameters: Max Distance
  • 6 Unwrapping parameters: Max Angle
  • 7 Unwrapping parameters: Ignore Normals
  • 8 Optimize precompute time: Isolate objects of interest
  • 9 Optimize precompute time: Review the object’s UV unwrap settings
  • 10 Optimize precompute time: Adjust the Max Distance
  • 11 Optimize precompute time: Adjust the Max Angle
  • 12 Optimize precompute time: Return to the working scene
  • 13 Unwrap settings and Prefabs
  • 14 Apply unwrap settings throughout the scene
  • 15 Next steps
  • You finished!

Unity Version 2019.4

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