Real-Time Project Management for Film
Tutorial
·
Beginner
·
+10XP
·
20 mins
·
Unity Technologies

This document serves as a reference to help you develop your project management plan for working on a Real-Time production in Unity. These slides will help you determine how to adapt your pipeline for Unity and assess how working in Real-Time affects timelines and schedules. Use the slides to help manage your team configuration and project review cycles so your production runs smoothly from start to finish.
Languages available:
1. Real-Time Project Management for Film
This document serves as a reference to help you develop your project management plan for working on a real-time production in Unity. These slides will help you determine how to adapt your pipeline for Unity and assess how working in real-time affects timelines and schedules. Use the slides to help manage your team configuration and project review cycles so your production runs smoothly from start to finish.

Figure 1: The Unity Real-Time Spiral depicting multiple departments working in unison and iteratively through review cycles to the final product
2. Sequential Production Pipeline

Figure 2: A traditional sequential production pipeline
3. Real-Time Pipeline

Figure 3: A Real-Time pipeline, in which multiple teams are working in unison
4. Unity Film Pipeline

Figure 4: The ways Unity integrates into, or replaces, a traditional animation pipeline
5. Teamwork

Figure 5: The Timeline track configuration of Sherman, which allows teams to work simultaneously on a project
6. Gantt Chart

Figure 6: A Gantt used during the production of Sherman
7. Reviews

Figure 7: The types of reviews done in a Real-Time production
8. Staff

Figure 8: A list of team members involved in creating Sherman
9. Conclusion
Real-Time production with Unity presents many exciting creative opportunities, but as with any production, a good project management plan is critical to a successful production delivered on time and within budget.