Scope

Tutorial

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Beginner

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+10XP

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10 mins

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(391)

Unity Technologies

Scope

Scope, or the size of an idea, is one of the most important parts of game design – it directly determines whether you will finish a game or end up with a half-made, buggy mess. This tutorial talks about how smart scoping – thinking small – frees you to make games you'll be proud of.

Languages available:

1. Introduction to Scope

2. Learn More About Scope

Read these resources to learn more about how game developers have used scope to help them develop their game.

3. Examples of relatively minimal, fun games

You may recognize these from the list of simple games to play we provided in the last unit. Go ahead and check out a few more of them now – either play them or watch a gameplay video, and think about how you’d go about implementing them.

These are polished, commercial games, and we’re not suggesting that you can finish a game or even one level to this degree of polish during this course. But they can help you get an idea of the right scope for this course.

  • Tomb of the Mask
  • Bumper.io
  • Helix Jump
  • Rise Up
  • Ridiculous Fishing
  • Thomas Was Alone
  • Super Hexagon
  • Circuits
  • Threes
  • Dots
  • iO
  • 868-HACK
  • Robot Unicorn Attack
  • Drop 7
  • Osmos/Hundreds
  • Penguin Launcher
  • Circadia
  • Kingdom: New Lands

Complete this tutorial