Lamp Destroyer 1 - 50 Lamp Shades of Grey
A simple 3D point and click game where you destroy lamps to progress. Uses the Synty Office Pack as the testing environment. I used a raycasting script to highlight selected objects (thanks to Infallible Code tutorial). There is a very simple script that uses OnMouseClick() to destroy objects, trigger sounds, and particles effects. The Unity Standard Assets FPS controller is the player controller here. Coming soon: title screen, UI counter that shows the number of lamps destroyed, a pause menu to restart, and more levels. Will also look to program some door animations instead of having them disappear and add keys or key codes to unlock them.