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Working with the Frame Debugger
Tutorial
Intermediate
30 Mins
Overview
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Summary
The Frame Debugger is a handy tool that allows you to freeze playback for a running game on a particular frame to view the individual draw calls used to render that frame. The debugger also lets you go through frames one-by-one so you can see in greater detail how the scene is constructed. In this tutorial, you will learn about the Frame Debugger and how to use it for analysis.
Recommended Unity versions
2019.1 and Below
Topics we'll cover
Language
English
Tutorial
Working with the Frame Debugger