Challenge: Create LODs in 3Ds Max

Tutorial

·

intermediate

·

+10XP

·

30 mins

·

(8)

Unity Technologies

Challenge: Create LODs in 3Ds Max

In this challenge, you will import a model and create multiple lower resolution versions. You will then export these back into Unity, and add LOD functionality .

1. Import the Lunar Module into 3Ds Max

  • Convert your Lunar Module model into a Linked Prefab.
  • Export it into 3Ds Max

2. Duplicate the model and generate LODs

  • Once in 3Ds Max, duplicate the model.
  • Generate reduced versions of the duplicated model by creating LOD meshes.
  • Parent these models back to the originally exported prefab.

3. Export the models back into Unity

  • Once parented, export the model back into Unity.

4. In Unity, add LOD functionality to the LOD group

  • Add an LOD component to your Lunar Module.
  • Drag in the lower resolution models to each section of the LOD group component.

Complete this tutorial