Challenge: Create LODs in 3Ds Max
Tutorial
·
intermediate
·
+10XP
·
30 mins
·
(8)
Unity Technologies

In this challenge, you will import a model and create multiple lower resolution versions. You will then export these back into Unity, and add LOD functionality .
1. Import the Lunar Module into 3Ds Max
- Convert your Lunar Module model into a Linked Prefab.
- Export it into 3Ds Max
2. Duplicate the model and generate LODs
- Once in 3Ds Max, duplicate the model.
- Generate reduced versions of the duplicated model by creating LOD meshes.
- Parent these models back to the originally exported prefab.
3. Export the models back into Unity
- Once parented, export the model back into Unity.
4. In Unity, add LOD functionality to the LOD group
- Add an LOD component to your Lunar Module.
- Drag in the lower resolution models to each section of the LOD group component.