Challenge: Build a gray-boxed kitchen
Tutorial
·
Beginner
·
+0XP
·
30 mins
·
(48)
Unity Technologies

In this tutorial, you will use what you learned to create a gray-boxed kitchen asset.
1. Scene Setup
To set up your scene:
- Import the Asset Management package into your project
- Import ProBuilder, PolyBrush, ProGrids, and the FBX Exporter from the Package Manager
- Create a new scene
2. Create a Layout Reference Plane
Add the Blueprint texture to a plane and adjust the UVs so that it acts as a layout guide.

NOTE: if you get stuck you can use the Plane prefab in the Prefabs folder
3. Create the Kitchen structure
Build the Kitchen structure using a Poly Shape
4. Furnish the Kitchen
Use ProBuilder shapes to add counters, cabinets, and tables to the kitchen

5. Add windows to the Kitchen
Create additional edges and extrusions to create windows and their frames.
