Submissions - Asset Management with FBX Exporter, ProBuilder, and PolyBrush
Exercise
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Beginner
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+60XP
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0 mins
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Unity Technologies
If you went above and beyond in the Asset Management with FBX Exporter, ProBuilder, and PolyBrush live session or just by working on this project on your own, please submit a screenshot or video of your project here!
1. Share your project
We would love to see what you've come up with while using ProBuilder, PolyBrush and the FBX Exporter to build an architectural visualization of a kitchen! Please take a screenshot of your project or do a screen-recording walking us through it, then post it here to share your creation.
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Submission Gallery

Kitchen Project
Kitchen Project from Learn Unity Asset Management with FBX Exporter, ProBuilder, and PolyBrush.

KitchenPrototype
Simple Kitchen Prototype

Kitchen
A kitchen made with Probuilder

Kitchen Design
I started with proBuilder but actually moved to Blender because I wanted to explore materials and modeling more than proBuilder allows me to. https://play.unity.com/mg/other/webgl-builds-146155

learning purpose
use of polygrid and probuilder tools
Bridges made with ProBuilder, shown with Cinemachine
I've made bridges with ProBuilder, and applied free assets from Asset Store. I've used Cinemachine to demo bridges within existing terrain.

Away for lunch
My submission for unity learn's probuilder course. my idea for a "living wall" used some different assets found in the asset store, but i believe it came out nicely regardless. I also took the time to download and play with materials, skyboxes, and some other things.

Asset Management Submission
Asset Management Submission