Create with VR
Learn to design and develop Virtual Reality (VR) applications in Unity through tutorials, quizzes, and the creation of your own unique VR project.
Unity Technologies
Course Overview
In this official course from Unity, you will learn to design and develop your own Virtual Reality (VR) applications. You will create prototypes, attempt challenges, and complete quizzes to build and solidify your skill set. At the same time, you will be guided through creating your own unique VR project from start to finish, beginning with a blank design document and ending with a fully functional project. Whether you want to create an interactive walkthrough of an ancient ruin, a product configurator for a car manufacturer, a simulator for operating dangerous machinery, or any other experience, this course will help you bring those ideas to life in VR.
Thanks to Andrew, creator of the VR with Andrew YouTube channel, for collaborating with us on this course.
Educators who want to bring this curriculum into their classroom should refer to Create with VR for Educators.
This course assumes you have at least a basic understanding of the Unity Editor. If you have never used Unity before, we recommend that you complete the Unity Essentials learning pathway to learn the Unity basics.
In addition, you’ll get the most out of this learning content if you have some previous basic experience using VR applications and hardware. But you do not need any experience developing for VR to use this learning content.
Languages available:
Educator Resources
Below you can download Educator Materials, a CSV outline, and a Common Cartridge file for this course.
Educator Materials
This includes a course syllabus, lesson plans, scope and sequence, and other materials to enable classroom delivery.
CSV Outline
Open the CSV outline in spreadsheet software (Excel, Google Sheets) for a summary of all content in the course, with links to each tutorial, exercise, and quiz.
Common Cartridge
Use the Common Cartridge file to import the course content into your Learning Management System (such as Canvas, Moodle, Blackboard, etc.). See instructions from your LMS provider for importing Common Cartridge files.