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Use the UV Editor to unwrap UVs
Tutorial
·
intermediate
·
+10XP
·
30 mins
·
54
(33)
Unity Technologies
Summary
1. Overview
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2. Before you begin
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3. Understanding texture coordinates and UVmapping
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4. Launch the UV Editor
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5. UV Editor interface
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6. Select Faces and Unwrap them
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7. Place unwrapped UV elements in texture space
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8. Assign a texture and observe how the model appears wrapped in it
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9. Next steps
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