Module 2 Challenge

Tutorial

·

Beginner

·

+0XP

·

30 mins

·

(16)

Unity Technologies

Module 2 Challenge

Now that you understand how Unity is used in industry applications, it's time to set up your own project in Unity. This module will guide you through the essential steps to create, configure, and optimize a Unity project for your specific workflow. Whether you're working with real-time visualization, simulations, or interactive environments, setting up your project correctly ensures efficiency, organization, and performance optimization from the start.

By the end of this module, learners will be able to:

  • Install Unity Hub and the Unity Editor
  • Select the right render pipeline (URP, HDRP, or Built-in) for your project.
  • Create a new Unity project and configure it for industry-specific workflows.
  • Understand Unity’s project structure and best practices for file organization.

1. Challenge

In this challenge, you’ll create a new Unity project, choose a render pipeline, and configure basic project settings.

Challenge Steps

  1. Open Unity Hub and create a new project using the appropriate template (2D, 3D, URP, or HDRP).
  2. Select a render pipeline based on your project needs and configure the graphics settings.

2. Bonus Challenge

Set up version control for your project using Git or another tool to practice managing project versions.

Complete this tutorial