Module 3 Assessmet

Quiz

Intermediate

+0 XP

Unity Technologies

Module 3 Assessmet thumbnail

This module focuses on setting up advanced camera controls using Unity’s Cinemachine package. Learners will configure virtual cameras to follow and orbit GameObjects, providing smooth and dynamic perspectives for gameplay.

Question 1

What is the purpose of adding a Cinemachine Brain to the main camera?

Select only one

Question 2

Which setting should you adjust in the Cinemachine Camera to create smoother transitions and movement when following the player?

Select only one

Question 3

What does a Cinemachine Free Look Camera allow you to do?

Select only one

Question 4

What is the primary function of the Orbit Follow component in the Cinemachine Free Look Camera?

Select only one

Submit answers

To calculate your score, submit your answers to the quiz. A passing score will mark this quiz complete.

Correct answers needed to pass

1/4

Retake allowed after

0 Mins