Challenge: Setting up URP

Tutorial

·

intermediate

·

+10XP

·

15 mins

·

(157)

Unity Technologies

Challenge: Setting up URP

The goal of this exercise is to:

  • Walk through the steps to import and setup URP in a Unity project.
  • Convert a project from using the Standard Render Pipeline to URP
  • Import URP from the Package Manager, and set up a URP Asset.
  • Convert the Materials from an existing Standard Render Pipeline project to URP Materials
  • Create new URP Materials and add them to new GameObjects.

1. Installing the Universal Render Pipeline

  • In Package Manager, locate the Universal RP (URP / Universal Render Pipeline)
  • Select Install, and wait for the load to finish.

2. Setting up URP Materials

  • Once installed, right click in the Projects Window and create a new Pipeline Asset
  • Open your Graphics Settings, and assign the new Pipeline Asset to the Graphics parameter.
  • If your project uses Materials with the Standard Shader, then you will need to convert these Materials to URP Materials (which use the URP Lit Shader).
  • Convert your project’s Materials to use the URP Lit Shader by selecting Edit > Render Pipeline > Universal Render Pipeline > Upgrade Project Materials to UniversalRP Materials.

  • Double check your project’s Materials to ensure they’re ready to go.

Complete this tutorial