Submissions - Up and Running with URP
Exercise
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intermediate
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+60XP
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0 mins
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Unity Technologies
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1. Share your Project
We would love to see what you've come up with while learning how to use URP. Please take a screenshot of your project or do a screen-recording walking us through it, then post it here to share your creation.
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Submission Gallery

Space Jets landed on Helicarrier
The project is based on the lesson course, in which 3 URP assets were created, with different quality settings for use by high end desktop computers to HMDs and low performance mobile devices. The jets' glass material was replaced with a blue transparent Lit material and fine-tuned. The Reflection Probe component was added to the ground object with again Lit material, fine-tuned appropriately to achieve the desired environment (skybox) reflection effect. Screenshots attached taken with the High URP asset.

Firing Range
This is a firing range where you can shoot an M4. https://github.com/Popetlal/Junior-Programmer-Pathway-Final

AR Settings for URP
I changed the John Lemon Haunted House Game into AR and created a URP asset with low settings and AR rendering.

URP Configuration
Done.

House Environment
House Environment in URP

HDRP
lesson

URP High vs Low comparison
Simple scene with URP Settings cranked nearly to max in one scene, where the other is running minimal settings for comparison.

Entrance of HiQ Tower
This is just a quick screenshot from the game/project I'm working on after I included URP and the different render settings. Nothing fancy.