Mission

Planning a game

Learn about game design, genres, and platforms, then build a GDD and set up version control.

1 Min

What you will learn

In this unit, you’ll build on your Roll-a-Ball and Sprite Flight prototypes by shaping them into a clear, cohesive game concept. You’ll learn about game design concepts, then define your game’s vision and create the game design documentation you need to guide the rest of development. You’ll also set up version control and learn helpful techniques for getting unstuck during game development.

Additional XP earned by completing the unit

+0