Title WIP - Maze Game
I found it easier to write stuff out in the diagrams you can see in the images, basically planning out how things would interact. Not everything is the same as you see there, but it's similar. I then built the primitives, wrote the code, made sure it interacted, then switched out with the beautiful assets you see in the images. enemies and "Fluff" (Friendly creatures) are still pending some changes, and need to do UI work, but the levels play well.
As soon as I work through the UI component and enlist the help of someone who can write more creatively than me, I'll have an in-game tutorial for the first two levels (and hopefully a creative name as well).