Unity Technologies
Course Overview
In this official course from Unity, you will learn Real-time Animated Storytelling, allowing you to create your own 3D animations with cutting-edge technology. During the course, you will develop pre-visualization skills, learn to create an environment and props, animate characters, film a story, and refine your Scene with lighting and effects. As an artist and storyteller, you will learn how to leverage one of the most powerful new technologies to bring your ideas to life in real-time.
As you complete the creative challenges and develop your own project, you’ll be able to share your new skills in our gallery and in your portfolio.
Whether you’re a student who wants to be at the forefront of the entertainment industry, or a professional looking to upskill, by the end of this course you will have developed in-demand animation skills to make you stand out from the crowd.
The 3D assets for this course were generously provided by our partner, Synty Studios, and are not for commercial use. If you would like to use any of the 3D assets from this course in commercial projects, please purchase one of the asset packs from Synty Studios’ Asset Store page.
Languages available:
Educator Resources
In this introductory course from Unity, students will learn to create an animated Scene as they develop movie-making skills. During the course, students will progress through a series of Units with the instructor and practice their new skills with provided example projects. They will complete Creative Challenges and Quizzes for each of the Units to solidify and expand their learning.
Students will learn how to create Scenes, design sets, animate characters, move cameras, set up lighting, create special effects, add audio, add titles, and render their work — all without having to write a single line of code. The foundational skills they’ll develop around 3D modeling, environment creation, animation, and cinematography align with technical objectives and best practices employed by proficient Unity developers. Students will progress from being beginners with little or no experience to capable Unity developers. By the end of the course, they will be presented with a Final Project challenge to create an open-ended personal project that demonstrates their new Unity skills. Students will then be ready to confidently apply those skills to create their own animated movie.