Getting started with UModelerX
UModeler X
is an all-in-one 3D creation assistant tool that runs directly inside the Unity Engine.
You can model, unwrap UVs, rig, and paint your assets - completing the entire 3D content creation process within Unity, without any external programs.
UModeler X is more than a modeling tool - it’s a creative
assistant that supports Unity creators and helps accelerate their workflows.
From initial concept to final asset production, UModeler X enables Unity creators to realize their ideas quickly through a unified
3D
creation
pipeline.
As a Unity Verified Solution, UModeler X empowers both beginners and professionals to confidently create 3D content without ever leaving Unity.
You can try UModeler X for free by signing up for a 45 day trial using the following link:
https://unity.umodeler.com/pricing/free-trial
By the end of this course, you will be able to do the following:
Install and set up UModeler X.
Understand UModeler X’s interface and structure.
Create and edit simple 3D models using Modeling Mode.
Unwrap and organize UVs using the UV Editor.
Apply textures and colors using Painting Mode.
Set up bones and prepare animations using Rigging Mode.