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Description
Staying active in the Unity community is key to success when first making games with Unity. This Karting Creators group allows youShow more
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Andrew Donnell
Admin
Mar 18, 2019
Welcome to the Karting Creators Group. As a new user you will find this group useful to interact with others who are also at their Unity learning beginnings. You will find Unity Staff and experienced developers around to help you with any of the issues that may arise during your learning process.

With this group you will be able to discuss, ask questions and show off your work based around the Karting Tutorial. Not only will you be able to interact with the group and see content shared from Unity, you can 'Join Discussion Channel' by clicking on the button at the top right of this page. This will allow you to interact with others through our messenger system in a chat exclusively related to the group.

We are incredibly excited to have you here and to help you in your journey with Unity and hope you have a lot of fun learning how to build games with us.

Andrew - Unity

m
2 months ago
I'm working with unity version 2019.4 and there are a few things that are a bit different in it, vs 2019.3. For example, the bowling pin "CrashObject" that is used in the 'Crash Course Game Mode' Mod is in a different location... are there any mod instructions written specifically for 2019.4 yet? If not, it would be helpful if there were. It would make things slightly easier, though the current 2019.3 instructions are 99% accurate for the 2019.4 version.
k
2 months ago
how do you change the timer
G
3 months ago
Buenas Noches Bogotaaaaaaaaaaaa.....
CJ
6 months ago
Hi
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T
Trainman20000
Apr 14, 2021
Trying the smart carts tutorial, and I can't find any smart cars! Can anyone give me a hand and lend a model or two? Thanks in advance, I couldn't find any and I was wondering if anyone has one.

JC
2 days ago
If you don’t want to upload your microgame onto Unity Play to unlock one of the models, you can continue the tutorial by using the ClassicKart_MLAgent instead. Also make sure you’re using 2020 or higher for this tutorial.
d
2 days ago
you should unlock the first one after your first karting microgame upload to unity play
d
dracula0hang
Apr 7, 2021
I tried some effect and rendering...
But I don't know if I can public my work as my firs work, the car model is from Skechfeb.
And I need to change first screen also...
still can't find where [Name Your Game] is in Hierarchy.
Link below is my work progress so far.
https://youtu.be/je2FXil-ubw

JC
9 days ago
Reply@John ColettaHello. If you build upon your previous current game and publish it on WebGL, it should override. To change your [Name Your Game], open Intro Menu scene. In the Hierarchy, open the Canvas drop box and select Title Text. In the Inspector window, you should find [Name Your Game] property. This is where you change the title of your game.
No Problem! I'm glad I could help.
d
9 days ago
Reply@John ColettaHello. If you build upon your previous current game and publish it on WebGL, it should override. To change your [Name Your Game], open Intro Menu scene. In the Hierarchy, open the Canvas drop box and select Title Text. In the Inspector window, you should find [Name Your Game] property. This is where you change the title of your game.
Thank you very much!
JC
10 days ago
Hello. If you build upon your previous current game and publish it on WebGL, it should override. To change your [Name Your Game], open Intro Menu scene. In the Hierarchy, open the Canvas drop box and select Title Text. In the Inspector window, you should find [Name Your Game] property. This is where you change the title of your game.
JC
John Coletta
Apr 7, 2021
I played a bit with Kart Microgame and add a few mods from the mod tutorials.
https://play.unity.com/mg/karting/kart-microgame-34

JC
John Coletta
Mar 29, 2021
Is anyone else having trouble with the AI mod tutorial?

JC
5 days ago
Reply@John Coletta@Miguel Lerdo de Tejada Two: Yes, some of these tutorials will be outdated or need a workaround. Smart Kart Training Guide is definitely outdated, but thankfully the Sweet Ride covers the AI.
Bouncy Sparky Tutorial: The problem with Bouncy Sparky tutorial in 2020 version is that the KartClassic_Player no longer have Kart Bouncy script attach to it. What you can do is apply the Kart Bounce script to the Player. How to do that is, select KartClassic_Player in the Hierarchy, then go to the Inspector window, Add Component, type kart bounce in search box and add Kart Bounce script. In the Inspector window, go to Kart Bounce script properties. Set Collision Layer to Track. Next, set Angles array size to 3. In Element 0 put 0. In Element 1 put -30. And in Element 2 put 30. From there, the tutorial should work fine. As for the Ghost Driver, I did not test this out in the newer version. Three: You can practically do anything in Unity with proper skills. I know you can import assets from another project; however, both projects are scripted differently. If you have the programming knowledge, you can make it work.
No problem. Did you published it on WebGL?
Reply@John Coletta@Miguel Lerdo de Tejada Two: Yes, some of these tutorials will be outdated or need a workaround. Smart Kart Training Guide is definitely outdated, but thankfully the Sweet Ride covers the AI.
Bouncy Sparky Tutorial: The problem with Bouncy Sparky tutorial in 2020 version is that the KartClassic_Player no longer have Kart Bouncy script attach to it. What you can do is apply the Kart Bounce script to the Player. How to do that is, select KartClassic_Player in the Hierarchy, then go to the Inspector window, Add Component, type kart bounce in search box and add Kart Bounce script. In the Inspector window, go to Kart Bounce script properties. Set Collision Layer to Track. Next, set Angles array size to 3. In Element 0 put 0. In Element 1 put -30. And in Element 2 put 30. From there, the tutorial should work fine. As for the Ghost Driver, I did not test this out in the newer version. Three: You can practically do anything in Unity with proper skills. I know you can import assets from another project; however, both projects are scripted differently. If you have the programming knowledge, you can make it work.
Thank you for all John, actually I have finnished the karting mods. I enjoyed too much, I created a new track in a new scene, beginning from cero and I have a two level game. I downloaded a skybox to add one diferent in my project. You are a great help, I will do the bouncy sparky method you told me tomorrow. Thank you all, you are a great help..
JC
7 days ago
@Miguel Lerdo de Tejada Two: Yes, some of these tutorials will be outdated or need a workaround. Smart Kart Training Guide is definitely outdated, but thankfully the Sweet Ride covers the AI.
Bouncy Sparky Tutorial: The problem with Bouncy Sparky tutorial in 2020 version is that the KartClassic_Player no longer have Kart Bouncy script attach to it. What you can do is apply the Kart Bounce script to the Player. How to do that is, select KartClassic_Player in the Hierarchy, then go to the Inspector window, Add Component, type kart bounce in search box and add Kart Bounce script. In the Inspector window, go to Kart Bounce script properties. Set Collision Layer to Track. Next, set Angles array size to 3. In Element 0 put 0. In Element 1 put -30. And in Element 2 put 30. From there, the tutorial should work fine. As for the Ghost Driver, I did not test this out in the newer version. Three: You can practically do anything in Unity with proper skills. I know you can import assets from another project; however, both projects are scripted differently. If you have the programming knowledge, you can make it work.
3 I finished Lego Mods. I do not know if I could create a project using both Mods (Lego and Karts) in the same project. Could you solve my doubt?
d
dracula0hang
Mar 27, 2021
First time making game
https://www.youtube.com/watch?v=X54G8_dADOE

www.youtube.com
KART 1 (2021_03_25)
d
5 days ago
Reply@John ColettaGreat Job!
Thanks for your praise! I'll try harder. Here is my work process (1.0.0 version) (CAR model and MUSIC isn't made by myself but it seems no copyright problem so far) https://play.unity.com/mg/karting/drift1-00
d
5 days ago
Reply@Miguel Lerdo de TejadaHello draculaOhang, great, I want to begin to make my Kart MicroGame, I will see your video, excelent help, thank you.
By the way here's a useful tip :when you are moving object, press v to attach target to another!
Reply@John ColettaGreat Job!
Woooow, incredible, nice Track.
Hello draculaOhang, great, I want to begin to make my Kart MicroGame, I will see your video, excelent help, thank you.
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Description
Staying active in the Unity community is key to success when first making games with Unity. This Karting Creators group allows youShow more
Preferred Language
English