Unity Learn home
View Mission Content
Created: November 30, 2021
Mission Version 2.0

Audio

Mission
Beginner
+600 XP
(1879)
Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about.
In this mission, you will learn how to implement audio effects in Unity by creating a soundscape for an outdoor scene. You’ll create ambient audio effects, trigger sounds with events, and modify sounds with special effects.
By the end of this mission, you’ll be able to:
  • Implement audio in Unity
  • Produce customized results by correctly configuring audio in a scene
  • Create interactive experiences by synthesizing audio experience design principles
  • Refine existing audio in a Unity project
  • Solve accessibility challenges in an audio design

Already know this material?

You can “test out” of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Mission briefing
Already know this material?