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Created: November 30, 2021
Mission Version 2.0


+600 XP
Cameras are your eyes into an interactive experience. They can be fully dynamic, fixed, or tied to a character. In this mission, you’ll explore the different camera types common to interactive experiences. You’ll also learn some basic camera shot terminology and practice recreating iconic scenes from popular media.
By the end of this mission, you’ll be able to:
  • Decide which Camera setup to use, given a project’s requirements
  • Configure a single Unity Camera in a 2D or 3D scene

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Mission briefing
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