Counting Prototype
The Counting Prototype is a Unity project designed to build a simple application where the user interacts with a system that counts and displays values in real time. The project begins by importing pre-built assets packaged in the Counter.unitypackage
file into a Unity 3D project, which uses the 3D template for visualizing and interacting with objects in a 3D space. The primary goal of the project is to allow users to track and display counts through a user interface (UI). This is achieved by setting up basic game objects, colliders, or interactive elements that increment the displayed count when triggered. As the player interacts with different elements in the game, the counter updates in real time, showing the number of objects added or actions performed. By importing the CountingPrototype.zip assets, developers will have the foundational framework to enhance or expand this prototype, adding various features like scoring systems, item collection, or object manipulation. This provides a solid platform for exploring how Unity handles UI updates, real-time interactions, and object behaviors in a 3D environment. The challenge also offers opportunities to build on the basic counter concept and experiment with more complex game mechanics.