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Architecture, Engineering and Construction Curricular Framework Resources

Project
Beginner
+0 XP
46 Hours10 Mins
Overview
Skills
Live
Summary
These free tutorials, projects and courses have been curated alongside the Architecture, Engineering and Construction Curricular Framework to provide Unity Academic Alliance members with the most relevant content to create innovative Architecture, Engineering and Construction programs utilizing Unity.
Project Objective
These resources align with the following modules of the VR Curricular Framework:
  • Introduction to the Unity real-time platform
  • Introduction to the Unity real-time engine
  • Scene building
  • Introducing Unity Reflect
  • Customizing the Reflect Viewer
  • Working with Pixyz
  • Optimizing assets for real-time applications
  • Project optimization and publishing
  • Introduction to C# in Unity
  • Professional skills
Language
English