Creating a Character Stat System

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2 Hours5 Mins
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Summary
In this project, we are going to use Scriptable Objects to give Artists and Designers the power to define various character types, whilst still maintaining control of our code. Some of the major topics that we will cover include: Defining and configuring Scriptable Objects, Accessing data inside Scriptable objects, Setting up helpful debugging items, and Scriptable Objects inside of MonoBehaviours.
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Last updated: August 16, 2019
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English
Project
Creating a Character Stat System